







- This is a PvP server! No inflated online numbers and no crazy donations!
- We believe in fair play and a friendly atmosphere! But just in case, we have installed excellent protection and introduced rewards for PvP and PK.
- We cater to both clans and solo players!
- You won't hear "We never have wipes!" here. Wipes will happen! We all know it's inevitable, so let's not deceive each other — let's be clear from the start. If you missed something or overslept, don't worry! In the end, every wipe is just a new opportunity to start with a clean slate.
- The server operates on a seasonal basis:
- - We start =>
- - We play for fun, we enjoy ourselves =>
- - We've had our fill of playing =>
- - We record the best players =>
- - We collect all the statistics to understand why we don't have enough time for sleep =>
- - We make adjustments via the forum together with the players =>
- - OBT => We start =>
- The project's development is in your hands. Yes, you heard that right! We sincerely believe your opinion matters, and you can influence changes, even if it's "changing the grass color to purple"!
- Let's make our favorite game even more exciting and interesting together! We will implement changes the way we want! Because only together can we create the perfect gameplay.
- Join us!
- Completely reworked "Seven Signs" event details or on the forum. Now it's 2 opposing Orders!
- Completely reworked "Festival of Darkness" event.
- Added character "price", rewards for PvP and PK are given.
- "Trash" removed from drop.
- Shadow weapons and armor up to A grade are available, set stats work!
- Added leveled epic jewelry, only 3 levels. Stats slightly changed, details
- Weapon and set bonuses reworked. details
- Server features Tattoos. details
- Skills for some classes changed/added.details
- Implemented and well-thought-out Rebirth with character bonuses.details
- Full functionality in Alt+B (there are restrictions, balance was not compromised).
- Soulshot: X-grade - Fits all weapon grades.
- Soulshot: X-grade and Infinite Arrows.
- All Players appear in Giran town with 100 aden in pocket, level 20, Shadow D Grade available for selection in GM Shop after obtaining the first profession.
- High-quality geodata and geo-platform
- LS Mostly removed, chance-based ones reworked.
- .cfg / .menu functionality
- In-game Auction making the game more pleasant and advanced.
- When experience is stopped (.menu), SP will always be gained. Exp will go up to 99.99%.
- Festival Sweeper (mass spoil collection) implemented.
- Full information on stats / drop / spoil / resists via Shift+Click.
- Convenient and multifunctional GM Shop with items up to B grade, also a "mammoth" with all its functions is available.
- Convenient buffer with the ability to save profiles and buff pets.
- Global Gatekeeper.
- Weight limit increased by 250 times.
- Best protection against various kinds of programs.
- Summon is forbidden in Hot Springs.
- Offline trade, craft, buff selling. Command .offline
- Invulnerability after teleportation (invulnerability is canceled upon cast / attack / movement / item use) 15 seconds.
- Character recovery on the same account on critical errors (command .repair)
- Catacombs and Necropolises - Entry without registration and teleport available from all GKs.
- If you are in an alliance with Ketra or Varka, you can farm allied alliance RBs with impunity.
- XP Rate: x100.
- SP Rate: x100.
- Adena: x0.5 (All prices are indexed)
- Seal Stone: x1
- Drop: x50
- Spoil: x20
- Raid Boss: x1
- Epic RB Drop: x1
- Quest: x1 (Except for some quests)
- Quest Reward x1
- Manor: x1
- XP Rate: +30%.
- SP Rate: +30%.
- Adena: +30%
- Seal Stone: x1
- Drop: +30%
- Spoil: +30%
- Raid Boss: +30%
- Epic RB Drop: x1
- Quest: x1
- Quest Reward x1
- Manor: x1
- Bonuses in the game client itself.
- Premium buff.
- Increases enchant chance by 10%.
- PremChat (Works for the whole world)
- - Delay between messages 2 seconds.
- - Number of available messages per day - 10000
- - Symbol used before typing in chat - '
- - Prefix displayed in chat - [PA]
Profession:
- First profession free Reward: 3 Weapon/Armor Exchange Coupon - D Grade
- Second profession free Reward: 10 Festival Adena
- Third profession free Reward: 20 Festival Adena
- Subclass quest disabled
- Number of subclasses is unlimited.
- You can take any subclass including Overlord and Crafter.
- Simplified Nobility obtaining:
- - Be in a party
- - Be on a subclass and at least level 76
- - Kill Barakiel
Olympiad
- Olympiad period 7 days (Monday-Sunday)
- To start non-class games, 5 players are required for registration. Class battles are disabled.
- Battles occur every day, from 18:00 to 23:55 Moscow Time.
- Hero status granted every Monday (At 12:00 Moscow Time).
- Hero reward - 300,000 NGP.
- To receive Hero status and Tokens, a minimum of 5 battles and 1 victory is required.
- No enchant limit.
Buff
- Buff duration: 2 hours
- Number of buff slots - 36 +24 can be increased by learning Divine Inspiration. (Applies to all subclasses)
- Block Buff - skill allowing to block the ability to cast buffs on your character.
- NPC buffer - with main buffs.
Events:
- Team Vs Team
- Capture Flag
- Death Match
- Attack, HP, Drop increased (like mini RBs)
- Drop from blue = Festival Adena 1 pc. chance 100%; Box of luck - Personally 1 pc. chance 5%
- Drop from red = Festival Adena 2 pcs. chance 100%; Box of luck - Personally 1 pc. chance 10%
- Drop penalty = 20+ levels.
- Upon crashing, the character does not leave the game but remains "hanging" for 5 minutes waiting for relog. (i.e., doesn't matter if the character is dead, alive or PK)
- At the same time, everyone will see disconnected characters. They have distinctive features (Title of burgundy color DISCONNECTED).
- This function works for everyone automatically and triggers on critical errors / connection drops etc. Maximum time in disconnect mode is 300 seconds, after which the character is completely kicked from the server.
Currency:
- Adena - Drops from all mobs, bosses.
- Order Points - Order Points.
- AA - Old Adena exchanged for Seal Stones which drop in Catacombs and Necropolises.
- Festival Adena - Drops from Some Bosses and mobs.
- Raid Boss Fang - Drops from Raid Bosses.
- PvP Medal - Awarded for PK(Player Kill) and PvP (Player vs Player)
- Epic Stone - Awarded for killing Epic RBs.
- Coin of luck - Awarded as gratitude for donations.
- Skill License - Awarded for rebirths.
- Epic License - Awarded for completing a Quest.
- /unstuck - Teleport to town if you are stuck. Static cast.
- .clanbonus or .clanvibe - Clan bonus (for CL only).
- /loc - Displays current position in x, y, z coordinates
- /time - Show game time
- .offline - Activate offline trading
- .menu or .cfg - Open main character menu
- .ru - Use Russian dialogues (Teleport\Quests\Shops etc.)
- .en - Use English dialogues (Teleport\Quests\Shops etc.)
- .relog - Quick relog to character (Also clears cache)
- .class - Quick call to Class Master (get profession)
- .open - Quick open chests from MM
- .pa - Buy PA or check PA expiration time
- .acp - Automatic use of CP, MP and HP potions
- .tvtjoin or .ctfjoin - Event registration (instead of NPC, if you missed the pop-up window)
- Basalt Battlehammer [HP Drain]
- Basalt Battlehammer [Health]
- Basalt Battlehammer [HP Regeneration]
- Imperial Staff [MP Regeneration]
- Dragon Hunter Axe [HP Regeneration]
- Dragon Hunter Axe [Health]
- Dragon Hunter Axe [HP Drain]
- Arcana Mace [MP Regeneration]
- Basalt Battlehammer [Critical Damage]
- Basalt Battlehammer [Haste]
- Basalt Battlehammer [Focus]
- Imperial Staff [Acumen]
- Dragon Hunter Axe [Critical Dmg]
- Dragon Hunter Axe [Haste]
- Dragon Hunter Axe [Critical Stun]
- Arcana Mace [Empower]
- Bow:
- Shining Bow [Quick Recovery]
- Shining Bow [Haste]
- Draconic Bow [Quick Recovery]
- Shining Bow [Quick Recovery]
- Shining Bow [Haste]
- Draconic Bow [Quick Recovery]
- Angel Slayer [Focus]
- Angel Slayer [Focus]
- Demon Splinter [Rsk. Haste]
- Demon Splinter [Haste]
- Demon Splinter [Rsk. Haste]
- Demon Splinter [Haste]
- Dasparion's Staff [Mana Up]
- Elysian [Health]
- Elysian [Anger]
- Elysian [Critical Drain]
- Destroyer Hammer [Health]
- Destroyer Hammer [Critical Drain]
- Doom Crusher [Health]
- Doom Crusher [Anger]
- Doom Crusher [Rsk. Haste]
- Cabrio's Hand [Mana Up]
- Daimon Crystal [Mana Up]
- Dasparion's Staff [Empower]
- Elysian [Haste]
- Elysian [Focus]
- Elysian [Critical Damage]
- Destroyer Hammer [Critical Damage]
- Destroyer Hammer [Critical Stun]
- Doom Crusher [Critical Damage]
- Doom Crusher [Haste]
- Doom Crusher [Critical Stun]
- Cabrio's Hand [Acumen]
- Daimon Crystal [Empower]
- Carnage Bow [Critical Bleed]
- Carnage Bow [Mana Up]
- Carnage Bow [Light]
- Carnage Bow [Critical Bleed]
- Carnage Bow [Mana Up]
- Soul Bow [Cheap Shot]
- Soul Bow [Critical Poison]
- Shyeed's Bow [Cheap Shot]
- Carnage Bow [Haste]
- Carnage Bow [Focus]
- Carnage Bow [Haste]
- Carnage Bow [Focus]
- Carnage Bow [Quick Recovery]
- Soul Bow [Haste]
- Soul Bow [Focus]
- Shyeed's Bow [Haste]
- Bloody Orchid [Evasion]
- Bloody Orchid [Critical Bleed]
- Soul Separator [Guidance]
- Soul Separator [Rsk. Haste]
- Bloody Orchid [Haste]
- Bloody Orchid [Haste]
- Soul Separator [Focus]
- Soul Separator [Haste]
- Blood Tornado[Critical Drain]
- Blood Tornado[Rsk. Evasion]
- Blood Tornado[Focus]
- Blood Tornado[Anger]
- Dragon Grinder[Rsk. Evasion]
- Dragon Grinder[Guidance]
- Dragon Grinder[Health]
- Sobekk's Hurricane[Critical Drain]
- Blood Tornado [Critical Stun]
- Blood Tornado [Rsk. Haste]
- Blood Tornado [Rsk. Haste]
- Blood Tornado [Critical Stun]
- Dragon Grinder [Haste]
- Dragon Grinder [Rsk. Haste]
- Dragon Grinder [Critical Stun]
- Sobekk's Hurricane [Critical Stun]
- Halberd [Critical Stun]
- Halberd [Critical Stun]
- Tallum Glaive [Guidance]
- Tallum Glaive [Health]
- Tiphon's Spear [Critical Stun]
- Halberd [Haste]
- Halberd [Towering Blow]
- Tallum Glaive [Towering Blow]
- Tallum Glaive [Haste]
- Tiphon's Spear [Haste]
- Tallum Blade [Health]
- Elemental Sword [Magic Paralyze]
- Dragon Slayer [Health]
- Dark Legion's Edge [Health]
- Themis' Tongue [Mana Up]
- Themis' Tongue [Magic Mental Shield]
- Tallum Blade [Haste]
- Elemental Sword [Acumen]
- Dragon Slayer [Haste]
- Dark Legion's Edge [Haste]
- Themis' Tongue [Acumen]
- Themis' Tongue [Empower]
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Major Roba | WIT+1, INT+1, M.Atk+10%, P.Def +8%, Casting Speed +15%, Speed+7, Resist Paralyze 20, Resist Stun 20, Resist Cancel 20. Shield Bonus: Max HP +400. |
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Draconic Light | STR+2, DEX+2, P.Atk+4%, M.Def +8%, Atk Speed +4%, Speed+5, Resist Paralyze 20, Resist Stun 20, Resist Cancel 20. |
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Imperial Heavy | STR+1, CON+1, P.Atk+10%, M.Def+8%, P.Def+8%, Atk Speed+8%, Speed+5, Resist Paralyze20, Resist Stun20, Resist Cancel20. Shield Bonus: Max HP +600. |
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Enchant Bonus | Enchant +4: Speed +1.
Enchant +6: Atk Speed+1% Resist Paralyze 50 Resist Stun 50 Resist Cancel 50. Enchant +8: Reuse Delay - 10% Resist Water 5, Resist Fire 5, Resist Wind 5, Resist Unholy 5, Resist sleep 50, Resist root 50. |
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Dark Crystal Roba | WIT+2, MEN-1, CON-1, Casting Speed +15% ,Speed+5, Resist Cancel 50. |
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Dark Crystal Light | STR+1, MEN+1, Atk Speed +4%, Resist Cancel 50. |
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Dark Crystal Heavy | STR+1, CON+1, P.Def +8%, Speed+7, Resist Cancel 50. Shield Bonus: Max HP +600. |
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Tallum Roba | WIT+2, INT-3, CON+1, M.Def +8%, Casting Speed +15%, Speed+5. |
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Tallum Light | STR+1, DEX+1, M.Def +8%, Speed+4. |
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Tallum Heavy | STR+2, CON+2, M.Def +8%, Atk Speed +8%. |
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Majestic Roba | WIT+1, INT+1, CON-2 Casting Speed +15%, Speed+5, Resist Stun 50. |
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Majestic Light | STR+2, DEX+1, Speed +2, Resist Stun 50. |
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Majestic Heavy | STR+2, M.Def +4%, Atk Speed +5%, Speed+3, Resist Stun 50. |
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Apella Roba | MEN +1, Casting Speed +15%, Speed+5, Resist Paralyze 10, Resist Stun 10, Resist Cancel 10. |
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Apella Light | Atk Speed +2%, Speed+2, Resist Paralyze 10, Resist Stun 10, Resist Cancel 10. |
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Apella Heavy | STR+3, DEX-1, Atk Speed +5%, Speed+3, Resist Paralyze 10, Resist Stun 10, Resist Cancel 10. |
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Nightmare Roba | MEN-2, CON-2, INT+3, Casting Speed +15%, Speed+5, Resist Paralyze 50. |
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Nightmare Light | MEN+1, STR+1, DEX+1, Atk Speed +4%, Resist Paralyze 50. |
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Nightmare Heavy | STR+3, CON+1, M.Def +4%, P.Def +4%, Atk Speed +4%, Speed+4, Resist Paralyze 50. Shield Bonus: Max HP +600. |
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Enchant Bonus | Enchant +4: Speed +1 Enchant +6: Atk Speed+1% Enchant +8: Reuse Delay - 10% Resist Water 5, Resist Fire 5, Resist Wind 5, Resist Unholy 5. |
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Zubei Roba | INT+1, CON-1, Casting Speed +15%, Speed+5.. |
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Zubei Light | MEN-2, STR+2,Speed+4.. |
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Zubei Heavy | STR+1, CON+3, M.Def +4%, Speed+5.. |
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Avadon Roba | WIT+1, CON-1, Casting Speed +15%, Speed+5.. |
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Avadon Light | MEN-2, DEX+2, Atk Speed +4%.. |
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Avadon Heavy | STR+3, CON+1, P.Def +4%, Atk Speed +4%. Shield Bonus:Max HP +600.. |
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Blue Wolf Roba | INT+2, CON-1, Casting Speed +15%, Speed+5.. |
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Blue Wolf Light | MEN-1, DEX+3, CON-1, Speed+3.. |
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Blue Wolf Heavy | MEN+1, STR+1, Atk Speed +3%, Speed+3.. |
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Doom Roba | WIT+2, DEX-2, Casting Speed +15% ,Speed+5.. |
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Doom Light | MEN-1, STR+3, CON-2, Atk Speed +2%, Speed+2.. |
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Doom Heavy | MEN+1, STR+1, CON+1, Atk Speed +3%, Speed+1. Shield Bonus:Max HP +600.. |
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Enchant Bonus | Enchant +4: Speed +1 Enchant +6: Atk Speed+1% Enchant +8: Reuse Delay - 10% Resist Water 5, Resist Fire 5, Resist Wind 5, Resist Unholy 5. |
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Divine Roba | WIT+1, INT-1, Casting Speed +15%, Speed+5. |
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Plated Light | STR+4, CON-3, Atk Speed +5%, Speed+4. |
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Composite Heavy | MEN+1, CON+1, Speed+3. Shield Bonus: Max HP +600. |
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Demon's Roba | INT+2, Casting Speed +15%, Speed+5. |
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Theca Light | MEN-1, STR+1, DDEX+2, CON-2, Atk Speed +5%, Speed+4. |
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Chain Heavy | STR+2, Atk Speed +3%. Shield Bonus: Max HP +600. |
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Drake Light | MEN+1, DEX+3, CON-3, Atk Speed +5%, Speed+4. |
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Karmian Roba | WIT+2, Casting Speed +15%, Speed+5. |
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Full Plate Heavy | STR+1, CON+1, Atk Speed +2%, Speed+1. Shield Bonus: Max HP +600. |
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Enchant Bonus | Enchant +4: Speed +1 Enchant +6: Atk Speed+1% Enchant +8: Reuse Delay - 10% Resist Water 5, Resist Fire 5, Resist Wind 5, Resist Unholy 5. |
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Mithril Roba | INT+1, Casting Speed +15%, Speed+5. |
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Manticore Light | MEN+2, DEX+2, Atk Speed +5%, Speed+4. |
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Brigandine Heavy | STR+1, P.Def +5% ,Atk Speed +5%, Speed+1. Shield Bonus: Max HP +600. |
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Clan Oath Roba | WIT +1, Casting Speed +15%, Speed+5. |
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Clan Oath Light | STR+1, DEX+1, CON+1, MEN+1, Atk Speed +5%, Speed+4. |
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Clan Oath Heavy | STR+1, DEX+1, CON+1, MEN+1, P.Def +2%, M.Def +2%, Atk Speed +2%, Speed+2 |
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Enchant Bonus | Enchant +4: Speed +1 Enchant +6: Atk Speed+1% Enchant +8: Reuse Delay - 10% Resist Water 5, Resist Fire 5, Resist Wind 5, Resist Unholy 5. |
- Solo players can learn clan skills. When joining a clan, clan skills are applied if their level is higher than the character's skills.
- Information about skills:
- In Interlude chronicles, there was and will be no balance.
- Initially, all professions are made imbalanced, they are created for different tasks.
- We can try to make professions playable, and then talk about balance.
- On our server, players decide what needs to be changed! Write your suggestions on the Forum!
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Enchant:
Basic Information:- Maximum enchant: +16
- Safe enchant with normal scrolls: +3 (for full armor +4)
- Safe enchant with bless scrolls: +4 (for full armor +4, +5 chance 80%)
- At Ronon in Giran you can exchange normal points for bless for crystals.








Augmentation:
Basic Information:- All LS except levels 67,70,76 were removed from drop.
- High-Grade Life Stones were replaced with Ultimate Life Stone.
- Chance to get a skill - Ultimate 100% / TOP 10% /Mid 7% / NG 3%
- LS exchange available in GM shop and in alt+B.
- LS insertion in GM shop.
| Name | Skill Type | Power | Description |
| Item Skill: Aggression | Active | Forces the target to attack. | |
| Item Skill: Agility | Active | 6/8/10 | Increases Evasion by x. |
| Item Skill: Aura Flare | Active | 97/102/110 | Strikes the target with a non-elemental attack (Power xx). |
| Item Skill: Battle Roar | Active | 800/900/1000 | Increases and restores Max HP (+xxx). |
| Item Skill: Blessed Body | Active | 800/900/1000 | Increases Max HP (+xxx). |
| Item Skill: Charm | Active | Stops the target's attack. | |
| Item Skill: Cheer | Active | 800/900/1000 | Increases Max CP (+xxx). |
| Item Skill: Doom | Active | Blocks all skills. | |
| Item Skill: Duel Might | Active | 16 /18 /20% | Increases P.Atk. in PvP by xx%. |
| Item Skill: Duel Weakness | Active | 24/26/30% | Decreases target's P.Atk in PvP by xx%. |
| Item Skill: Empower | Active | 16 /18 /20% | Increases M.Atk. by xx%. |
| Item Skill: Fear | Active | 36 38 40 | Fears your target (Chance xx%). |
| Item Skill: Focus | Active | 15/15/20 | Increases Critical Chance by xx |
| Item Skill: Guidance | Active | 6/6/8 | Increases Accuracy by x. |
| Item Skill: Heal | Active | Restores your HP | |
| Item Skill: Hurricane | Active | 97/102/110 | Strikes with wind (Power xx). |
| Item Skill: Hydro Blast | Active | 97/102/110 | Strikes with water (Power xx). |
| Item Skill: Lesser Celestial Shield | Active | Gives invincibility for 15 sec. | |
| Item Skill: Magic Barrier | Active | 16 /18 /20% | Increases M.Def. by xx%. |
| Item Skill: Mana Burn | Active | 107/112/120 | Burns enemy's MP |
| Item Skill: Might | Active | 16 /18 /20% | Increases P.Atk. by xx%. |
| Item Skill: Paralyze | Active | 26 28 30 | Temporarily paralyzes the target. (Chance xx%) |
| Item Skill: Peace | Active | Stops the target's attack. | |
| Item Skill: Prominence | Active | 97/102/110 | Strikes with fire (Power xx). |
| Item Skill: Reflect Damage | Active | 10 / 15 / 20 | Reflects part of received damage back to the enemy (10). |
| Item Skill: Refresh | Active | 5/10/15% | Decreases reuse time for all skills by x%. |
| Item Skill: Ritual | Active | 427/446/473 | Restores CP (+xxx). |
| Item Skill: Root | Active | Temporarily immobilizes the target. | |
| Item Skill: Shadow Flare | Active | 97/102/110 | Strikes the target with a dark attack (Power xx). |
| Item Skill: Shield | Active | 16 /18 /20% | Increases P.Def. by xx%. |
| Item Skill: Silence | Active | Blocks magical skills. | |
| Item Skill: Skill Refresh | Active | 5/10/15% | Decreases reuse time for physical skills by x% |
| Item Skill: Sleep | Active | Puts the target to sleep. | |
| Item Skill: Slow | Active | 16 /18 /20% | Decreases target's speed by xx%. |
| Item Skill: Solar Flare | Active | 97/102/110 | Holy magic attack (Power xx). |
| Item Skill: Spell Refresh | Active | 5/10/15% | Decreases reuse time for magical skills by x% |
| Item Skill: Stone | Active | 97/102/110 | Strikes with stone (Power xx). |
| Item Skill: Stun | Active | 96,102,109 | Stuns the target. (Power xx). |
| Item Skill: Trick | Active | 1700 1900 2100 | Cancels the target (Power xx). |
| Item Skill: Unlock | Active | Level 8: doors lvl 3 100% chests below lvl 64 90%. Reuse 20. | |
| Item Skill: Unlock | Active | Level 9: doors lvl 3 100% chests below lvl 68 90%. Reuse 20. | |
| Item Skill: Unlock | Active | Level 10: doors lvl 3 100% chests below lvl 72 90%. Reuse 20. | |
| Item Skill: Vampiric Rage | Active | 5/5/6 | Restores HP based on damage dealt to the enemy (x) |
| Item Skill: Vampiric Touch | Active | 78/82/88 | Absorbs your target's health (Power xx). |
| Item Skill: Wild Magic | Active | 90/95/100% | Increases Magical Critical Chance by xx% |
| Item Skill: Winter | Active | 16 /18 /20% | Decreases Atk.Spd. by xx% |
| Name | Skill Type | Power | Description |
| Item Skill: Agility | Passive | 3/4/5 | Increases Evasion by x. |
| Item Skill: Duel Might | Passive | 12 /14/15% | Increases P.Atk. in PvP by xx%. |
| Item Skill: Empower | Passive | 12 /14/15% | Increases M.Atk. by xx%. |
| Item Skill: Focus | Passive | 10/10/15 | Increases Critical Chance by xx. |
| Item Skill: Guidance | Passive | 3/3/4 | Increases Accuracy by x. |
| Item Skill: Magic Barrier | Passive | 12 /14/15% | Increases M.Def. by xx%. |
| Item Skill: Might | Passive | 12 /14/15% | Increases P.Atk. by xx%. |
| Item Skill: Reflect Damage | Passive | 5/10/15 | Increases the ability to reflect part of received damage back to the enemy (x) |
| Item Skill: Shield | Passive | 12 /14/15% | Increases P.Def. by xx%. |
| Item Skill: Wild Magic | Passive | 65/70/75% | Increases Magical Critical Chance by xx% |
| Name | Skill Type | Power | Description |
| Item Skill: Doom | Chance | 4/8/12 % | Blocks all skills upon physical attack. |
| Item Skill: Doom | Chance | 4/8/12 % | Blocks all skills upon critical attack |
| Item Skill: Doom | Chance | 4/8/12 % | Blocks all skills upon using magic. |
| Item Skill: Hold | Chance | 4/8/12 % | Immobilizes the target upon physical attack |
| Item Skill: Hold | Chance | 4/8/12 % | Stuns the target upon critical attack. |
| Item Skill: Hold | Chance | 4/8/12 % | Immobilizes the target upon magical attack |
| Item Skill: Paralyze | Chance | 4/6/8 % | Paralyzes the target upon physical attack. |
| Item Skill: Paralyze | Chance | 4/6/8 % | Paralyzes the target upon critical attack. |
| Item Skill: Paralyze | Chance | 4/6/8 % | Paralyzes the target upon using magic |
| Item Skill: Silence | Chance | 4/8/12 % | Blocks magical skills upon physical attack. |
| Item Skill: Silence | Chance | 4/8/12 % | Blocks magical skills upon critical attack. |
| Item Skill: Silence | Chance | 4/8/12 % | Blocks magical skills upon using magic. |
| Item Skill: Slow | Chance | 6/10/14 % | Decreases speed by 30% during physical attack. |
| Item Skill: Slow | Chance | 6/10/14 % | Decreases speed by 30% during critical attack. |
| Item Skill: Slow | Chance | 6/10/14 % | Decreases speed by 30% during magical attack. |
| Item Skill: Stun | Chance | 4/8/12 % | Stuns the target upon physical attack. |
| Item Skill: Stun | Chance | 4/8/12 % | Stuns the target upon critical attack. |
| Item Skill: Stun | Chance | 4/8/12 % | Stuns the target upon using magic. |
| Item Skill: Winter | Chance | 7/11/15 % | Decreases Atk.Spd. by 30% upon physical attack. |
| Item Skill: Winter | Chance | 7/11/15 % | Decreases Atk.Spd. by 30%. during critical attack. |
| Item Skill: Winter | Chance | 7/11/15 % | Decreases Atk.Spd. by 30% upon using magic. |
Get and upgrade Tattoos in GM shop.
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Tattoo Mage D Grade | Mag Crt + 2%, M. Atk + 2%, Speed + 2, PDef + 5%, MDef + 5%, Max HP + 5%, Cast Speed + 2% |
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Tattoo Mage C Grade | Mag Crt + 5%, M. Atk + 4%, Speed + 4, PDef + 10%, MDef + 10%, Max HP + 10%, Cast Speed + 4% |
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Tattoo Mage B Grade | Mag Crt + 10%, M. Atk + 6%, Speed + 6, PDef + 15%, MDef + 15%, Max HP + 15%, Cast Speed + 6% |
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Tattoo Mage A Grade | Mag Crt + 15%, M. Atk + 8%, Speed + 8, PDef + 20%, MDef + 20%, Max HP + 20%, Cast Speed + 8% |
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Tattoo Mage S Grade | Mag Crt + 20%, M. Atk + 10%, Speed + 10, PDef + 25%, MDef + 25%, Max HP + 25%, Cast Speed + 10% |
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Tattoo Warrior D Grade | Speed + 2, PDef + 5%, MDef + 5%, Max HP + 5, P. At + 2%, Haste + 2%, Focus + 10 |
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Tattoo Warrior C Grade | Speed + 4, PDef + 10%, MDef + 10%, Max HP + 10, P. At + 4%, Haste + 4%, Focus + 20 |
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Tattoo Warrior B Grade | Speed + 6, PDef + 15%, MDef + 15%, Max HP + 15, P. At + 6%, Haste + 6%, Focus + 30 |
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Tattoo Warrior A Grade | Speed + 8, PDef + 20%, MDef + 20%, Max HP + 20, P. At + 8%, Haste + 8%, Focus + 40 |
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Tattoo Warrior S Grade | Speed + 10, PDef + 25%, MDef + 25%, Max HP + 25, P. At + 10%, Haste + 10%, Focus + 50 |
Epic jewelry is available to all players. Even if a player doesn't go to any Epic RB, they can still get Epic jewelry.
Effects increase according to level. Maximum effect is reached at level 3.
Epic jewelry is available for exchange in GM Shop. Exchange is available while preserving enchant.
To exchange for the first level, Tateossian Jewelry is needed.
To exchange from the first level and above, Epic Stone is needed, See details in the "Rift Mod" description
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LvL 1 | MP+42, resist sleep+20, HP+100, reuse delay -1%, P.Atk+1%, M.Atk+2%, Mag.Crit+20%, shield effect +2, resist fire+5. |
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LvL 2 | MP+42, resist sleep+40, HP+220, reuse delay -5%, P.Atk+2%, M.Atk+4%, Mag.Crit+50%, shield effect +3, resist fire+10. |
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LvL 3 | MP+42, resist sleep+80, HP+445, reuse delay -10%, P.Atk+4%, M.Atk+8%, Mag.Crit+100%, shield effect +5, resist fire+15. |
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LvL 1 | MP+42, resist sleep+10, poison+10, bleeding+10, paralysis+10, shock+10. reuse delay-1%. shield effect +2, resist dark attacks+5. |
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LvL 2 | MP+42, resist sleep+15, poison+25, bleeding+25, paralysis+15, shock+15. reuse delay-5%. shield effect +3, resist dark attacks+10. |
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LvL 3 | MP+42, resist sleep+30, poison+50, bleeding+50, paralysis+30, shock+30. reuse delay-10%. shield effect +5, resist dark attacks+15. |
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LvL 1 | MP +31, resist bleeding+20%, heal effect+2%, vampiric+1, resist stun/silence+15%, MP consumption-1%, resist earth+5%. resist bleeding+15%. Effect of only one earring will be applied. |
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LvL 2 | MP +31, resist bleeding+40%, heal effect+5%, vampiric+2, resist stun/silence+30%, MP consumption-3%, resist earth+10%. resist bleeding+30%. Effect of only one earring will be applied. |
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LvL 3 | MP +31, resist bleeding+80%, heal effect+10%, vampiric+4, resist stun/silence+60%, MP consumption-5%, resist earth+15%. resist bleeding+80%. Effect of only one earring will be applied. |
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LvL 1 | MP+31, resist bleeding+15%, heal+2%, vampiric+1, resist shock/debuff+10%. Effects of only one earring will be applied. |
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LvL 2 | MP+31, resist bleeding+30%, heal+5%, vampiric+2, resist shock/debuff+20%. Effects of only one earring will be applied. |
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LvL 3 | MP+31, resist bleeding+60%, heal+10%, vampiric+4, resist shock/debuff+40%. Effects of only one earring will be applied. |
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LvL 1 | MP+31, resist bleeding+10%, heal+1%, Speed+2. Effect of only one earring will be applied. |
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LvL 2 | MP+31, resist bleeding+15%, heal+3%, Speed+4. Effect of only one earring will be applied. |
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LvL 3 | MP+31, resist bleeding+30%, heal+6%, Speed+6. Effect of only one earring will be applied. |
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LvL 1 | MP+21, resist poison+20%, accuracy+1, Crit+5, resist stun+15%, Atk Speed. and Casting Speed+1%. Effect of only one ring will be applied. |
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LvL 2 | MP+21, resist poison+40%, accuracy+1.5, Crit+10, resist stun+30%, Atk Speed. and Casting Speed+2%. Effect of only one ring will be applied. |
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LvL 3 | MP+21, resist poison+80%, accuracy+2, Crit+15, resist stun+60%, Atk Speed. and Casting Speed+4%. Effect of only one ring will be applied. |
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LvL 1 | MP +21, resist poison +15%, accuracy+1, critical damage+5%, resist root +10 Effect of only one ring will be applied. |
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LvL 2 | MP +21, resist poison +30%, accuracy+1.5, critical damage+10%, resist root +20 Effect of only one ring will be applied. |
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LvL 3 | MP +21, resist poison +60%, accuracy+2, critical damage+15%, resist root +40 Effect of only one ring will be applied. |
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LvL 1 | MP+21, resist poison+10%, magical critical chance+5%, accuracy+1 Effect of only one ring will be applied. |
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LvL 2 | MP+21, resist poison+20%, magical critical chance+10%, accuracy+1 Effect of only one ring will be applied. |
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LvL 3 | MP+21, resist poison+40%, magical critical chance+15%, accuracy+1 Effect of only one ring will be applied. |
- Clan:
- Starting clan level after creation is level 8.
- Maximum number of slots in a clan is 33
- Slot limit in SubUnit Royal and Academy - 20
- Clan Academy slot limit - 10
- Slot limit in Knight Subunit - 10
- Creating Subunit - 5000 Clan Reputation
- Creating Knight Squad - 10000 Clan Reputation
- Penalties disabled.
- Clan dissolution after restart.
- Clan war can be declared if the clan has 5 or more players.
- Maximum number of clans in an alliance is 1.
- Clan skills apply to all clan members regardless of rank (including academy members).
- Clan Point:
- Custom clan rating. Based on Clan Point, the place in the Top Clan table is calculated.
- Clan Point awarded:
- - For capturing a Hero: 200 Clan Point.
- - For capturing a castle: Dion - Giran - Aden - Goddard - 100 Clan Point.
- - For killing an Epic boss: (AQ)(Orfen)(Zaken)(Frinteza)(Baium)(Antharas)(Valakas) 57 Clan Point.
- - For killing clan RBs: 11 Clan Point. (Clan RB status can be checked with Director in Giran)
- Clan Reputation:
- Classic clan reputation remains as in the Top Clan table, and for leveling clan skills etc.
- CRP rates for kill in clan war:
- - For killing an enemy 20 lvl higher - 10 Clan Reputation
- - For kill under normal conditions - 5 Clan Reputation
- - CRP reward for capturing a castle - 1000
- Castle siege cycle is 1 week.
- Siege duration is 60 minutes.
- After capturing a castle, the Clan receives "Castle Skills" and "Box of Luck Compressed" 10 pieces as a reward.
- For defending a castle, the Clan receives "Castle Skills" and "Box of Luck Compressed" 10 pieces as a reward. (At least 1 clan attacks the castle.)
- For holding a castle, the clan receives nothing. No defense, no reward. (No clans registered for the siege.)
![]() | Castle Strength | (INT +1; WIT +1; MEN +1; CON +1; STR +1; DEX +1;) |
![]() | Castle Farm | (EXP,SP,Drop,Adena + 30%) In case of Premium account or runes, first the effect of runes or PA is added, then the Castle Skill effect is added to the total. |
![]() | Castle Enchant Bonus | (+5% to enchant chance) In case of Premium account or runes, first the effect of runes or PA is added, then the Castle Skill effect is added to the total. |
| Dion | Thursday | 21:00 |
| Giran | Friday | 21:00 |
| Aden | Saturday | 21:00 |
| Goddard | Sunday | 21:00 |
For centuries, the world lived peacefully, hidden behind a thin boundary between dimensions. This barrier — the Rift — held back the darkness and fears from the depths of other worlds, which no one dared to speak of aloud. But one day, the peace was broken. From the darkness emerged Phantoms — enraged creatures, akin to strong wolves, coming from beyond reality. They could control the space around them, subjugating all things living and dead.
Kamaloka, mysterious and frightening in its antiquity, also shuddered at their arrival. The cities of humans, elves, orcs, and dwarves filled with monsters whose eyes burned with an alien fire. Native lands ceased to be home — they turned into wastelands shrouded in gloom, where every rustle could be a harbinger of death. Only a madman could reach there.
In this darkened world, Warriors arose — rare chosen ones whose hearts could not accept defeat. Two Orders — Dawn and Dusk — stood up to protect the lands, but their goals diverged like night and day. Dawn sought to liberate the world and return the lost life and light. Dusk craved secret knowledge and mysterious artifacts, dreaming of using the power of another world to change the laws of fate.
A war broke out between them, as cruel and relentless as the night itself. But in the heart of this storm stood he — a warrior with a power emitting the purest light. His name was whispered in silence; his presence was impossible to forget — he was a bright flash of sun on a moonless night. His path was shadowed by losses but illuminated by an unwavering will to go forward as a Hero.
Legends spoke of the Seven Seals — ancient magical artifacts capable of changing the very fabric of the world. Linked to the elements, they held might: either to seal the Rift forever or to open the gates of chaos. Their guardians — mighty ancient beings — met every seeker with merciless fury.
In the game of shadows and light, a special place was taken by mysterious stones from another world with pulsating power. They became the object of a brutal hunt: each stone was a step towards salvation or doom.
Among all rumors, one particularly alarming story circulated: one of the Epic bosses was captured by Phantoms and transferred to another world. The entrance to this world remained open through Kamaloka; now Order squads went there for Epic stones and to find out what was happening beyond their reality.
Phantoms used their dark powers to erect fortresses in this world, guarding their secrets and relics. These strongholds became objects of greedy desire for both sides, fueling enmity and battles for possession. Each new capture became a step towards power and an opportunity to access ancient knowledge.
Warriors of the Order turned to Alchemists — mysterious sages with forgotten knowledge. They revealed to them the path of Rebirth — a miraculous rite cleansing the flesh but preserving the mind and strength of spirit. Those who passed this path became stronger with each new rebirth; their power heated up like flame.
Warriors who underwent Rebirth acquired a glow emanating from their bodies. This glow became brighter with each new rebirth, and their power grew.
Phantoms increasingly penetrated city walls; their cries filled the air with fear. In moments of real danger, both Orders forgot their grievances and fought shoulder to shoulder against Phantom invasions. With each battle, the hero's spirit strengthened, and hope rose above the ashes of destruction.
And the hero walked among them not only with a sword but also with the flame of inner light, illuminating the path through the darkness. His story is a tale of battle with the abyss, of choice on the edge of a sword, and that true strength comes not from magic or steel, but from the flame in the heart of one who is not afraid to go to the end.
- The ability to get Epic Stone from Epic RBs. As well as Order Points.
- Access to RBs and Epic bosses located in another world.
- The ability to rebirth and level up skills to enhance your abilities.
- Special Order shops. Goods and prices depend on Rank.
- Access to special locations depending on Rank.
- Distinctive title color depending on the Order.
- To join an Order, talk to the Priest in town.
- Anyone can join an order.
- - You can join the order that is losing!
- Rank 6 - Assigned at the moment of joining the Order.
- Rank 5 - Promotion for 250 Order Points.
- Rank 4 - Promotion for 900 Order Points.
- Rank 3 - Promotion for Nobles and 2500 Order Points.
- Rank 2 - Promotion for Nobles and 5000 Order Points.
- Rank 1 - Promotion for Hero and 9999 Order Points.
- Order points can be earned by all who are in it.
- Leader change is announced.
- A draw, although unlikely, is possible. In this case, both Orders are considered as losing.
- Points are awarded:
- - Turning in Stones. You get Old Adena, and the Order gets points.
- - Rebirth. The number of points depends on the number of rebirths.
- - Festival of Darkness. The number of points depends on the number of participants, waves passed, and the "blood" collected by participants in one run.
- - Heroism.
- - Participation in Epic battles.
- - Participation in killing clan RBs.
- There are two orders and those who are not in any order, let's call them "neutrals".
- Neutrals can be in any clan and any party.
- Clan:
- - Players of different Orders cannot be in the same clan.
- - The clan is assigned an order based on the Clan Leader's order, if the clan leader is neutral, assignment occurs based on the first player who joined or was accepted into the clan while being in an Order. A neutral CL can join an Order, in this case all who agreed (more on that later) will be transferred to the CL's Order and the clan will be assigned the CL's Order.
- Party:
- - Players of different Orders cannot be in the same party.
- Transition is necessary for balance between Orders. Let's consider several cases of transition.
- To transition, you need to find the NPC Black Marketeer of Mammon.
- The screenshot shows the menu for a "neutral" player..
- Transition of a player without a clan:
- - Reward for switching to the losing side is the skill "Order Bonus" which gives a boost against RBs and mobs.
- - Switching to the Leader's side is paid. Restriction on repeated transition is 24 hours. During OBT 30 sec.
- Transition of a player in a clan:
- - Differs in interaction with the clan. When transitioning, you leave the clan!
- - If the CL transitions with the whole clan, you can activate "When the clan changes Order - leave the clan" in this case the player will be kicked from the clan and retain the Order.
- - If the player has a cooldown active at the time of the clan transition, they will also be kicked from the clan.
- Changing Order when Clan-Leader changes
- Basic Principles
- The Clan and Clan-Leader (CL) are an inseparable whole. When the CL changes Order, all clan members automatically transition to the new Order.
- Automatic transition is carried out for all clan members if:
- - They do not have the option «When the clan changes Order — leave the clan» activated
- - There is no active cooldown between transitions
- The cost of transition is calculated for each member capable of making the transition.
- All members who successfully transition to the losing Order receive bonuses.
- When transitioning, all achievements belonging to the order (points, rating in the Festival, etc.) remain with the Order, and all that belongs to the Player (Rank in the Order) remains with the player.
- Order Points can be earned by all who are in it.
- Points are awarded:
- - Rebirth. The number of points depends on the number of rebirths.
- - Festival of Darkness. The number of points depends on the number of participants, waves passed, and the "blood" collected by participants in one run.
- - Heroism: 5000 pcs.
- - Participation in Epic battles: from 1 - 610 pcs.
- - Participation in killing some RBs: from 1 - 280 pcs.
- Order Shop (currency Order Point), Ancient Shop (currency Ancient Adena), Enchant Shop (Exchange normal points for Blessed)
- Prices and quantity of goods in these shops depend on the Order's rank.
- Screenshots are from the first rank:
| Name | Rank 6 | Rank 5 | Rank 4 | Rank 3 | Rank 2 | Rank 1 | |
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CP Potion (100pcs.) | 4 | 3 | 3 | 2 | 2 | 1 |
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Greater CP Potion (30pcs.) | 4 | 3 | 3 | 2 | 2 | 1 |
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Elixir of Life (A-Grade) | 2 | 2 | 2 | 1 | 1 | 1 |
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Elixir of CP (A-Grade) | 2 | 2 | 2 | 1 | 1 | 1 |
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Elixir of Life (S-Grade) | 4 | 4 | 4 | 2 | 2 | 1 |
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Elixir of CP (S-Grade) | 4 | 4 | 4 | 2 | 2 | 1 |
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Epic Stone | 1600 | 1500 | 1400 | 1300 | 1200 | 1000 |
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Festival Adena | 20 | 15 | 15 | 11 | 11 | 10 |
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Secret Book of Giants | 170 | 165 | 160 | 155 | 150 | 120 |
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Skill License | 1300 | 1300 | 1200 | 1000 | ||
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Epic License | 4/4/4/4 | 3/3/3/3 | 2/2/2/2 | 2/2/2/2 | 2/2/2/2 | 1/1/1/1 |
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Tattoo License | 1300 | 1300 | 1200 | 1000 | ||
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Blooded Fabric (Baium) | 10 | 9 | 8 | 7 | 6 | 5 |
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Portal Stone (Taras) | 10 | 9 | 8 | 7 | 6 | 5 |
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Vaсualite (Valakas) | 10 | 9 | 8 | 7 | 6 | 5 |
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Frintezza's scroll (Frintezza) | 100 | 90 | 80 | 70 | 60 | 50 |
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Deluxe Chest Key - Grade 8 | 5 | 4 | 3 | 2 | 1 | |
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SP scroll (1 000 000 SP) | 100 | 90 | 80 | 70 | 60 | 50 |
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Dragon Bugle of Wind | 1500 | 1400 | 1200 | 1000 | ||
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Dragon Bugle of Star | 1500 | 1400 | 1200 | 1000 | ||
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Dragon Bugle of Dusk | 1500 | 1400 | 1200 | 1000 | ||
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Life Stone lvl 76 | 30 | 25 | 20 | 15 | 10 | |
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Mid Life Stone lvl 76 | 125 | 100 | 75 | 50 | ||
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Top Life Stone lvl 76 | 400 | 300 | 200 | |||
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Enchant Armor (Grade D) | 32 | 29 | 27 | 25 | 23 | 21 |
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Blessed Enchant Armor (Grade D) | 55 | 50 | 46 | 42 | ||
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Enchant Weapon (Grade D) | 75 | 70 | 65 | 60 | 55 | 50 |
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Blessed Enchant Weapon (Grade D) | 130 | 120 | 110 | 100 | ||
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Enchant Armor (Grade C) | 41 | 38 | 35 | 32 | 30 | 27 |
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Blessed Enchant Armor (Grade C) | 70 | 65 | 59 | 54 | ||
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Enchant Weapon (Grade C) | 91 | 85 | 78 | 72 | 65 | |
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Blessed Enchant Weapon (Grade C) | 169 | 156 | 143 | 130 | ||
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Enchant Armor (Grade B) | 50 | 47 | 43 | 40 | 36 | |
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Blessed Enchant Armor (Grade B) | 94 | 86 | 79 | 72 | ||
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Enchant Weapon (Grade B) | 122 | 113 | 104 | 96 | 87 | |
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Blessed Enchant Weapon (Grade B) | 228 | 210 | 193 | 175 | ||
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Enchant Armor (Grade A) | 98 | 90 | 83 | 75 | ||
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Blessed Enchant Armor (Grade A) | 180 | 165 | 150 | |||
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Enchant Weapon (Grade A) | 228 | 210 | 193 | 175 | ||
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Blessed Enchant Weapon (Grade A) | 420 | 385 | 350 | |||
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Enchant Armor (Grade S) | 195 | 180 | 165 | 150 | ||
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Blessed Enchant Armor (Grade S) | 360 | 330 | 300 | |||
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Enchant Weapon (Grade S) | 455 | 420 | 385 | 350 | ||
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Blessed Enchant Weapon (Grade S) | 840 | 770 | 700 |
- The drop of the Epic Jewelry itself is preserved (one item drops on the ground immediately at level 3).
- Epic RB status can be checked with Director in Giran. Or with the .epic command
- As soon as you join an Order, goodies from the Order itself are added to the standard drop.
- Epic Stone is the most desired thing. How to get it:
- - Each player in the party that dealt the most damage gets an Epic Stone.
- Boss Core:
- For solo players, the Boss Core in the parallel world is available, it also drops Epic Stone for the whole party (each party member gets 1 Epic Stone)
- The drop of the Epic Jewelry itself is preserved (one item drops on the ground immediately at level 3).
- Access to Core is limited:
- - Party must belong to the leading Order
- - Party from 2 to 9 people.
- - One window.
- - Access once a week, resets on Monday at 18:00
- Order Points are also given:
- You need to be near the boss and be alive!
- Participation in Epic battles:
- - Rank 6: 1 pc.
- - Rank 5: 10 pcs.
- - Rank 4: 40 pcs.
- - Rank 3, 2, 1: 60 pcs.
- All who dealt 1% damage to the Boss:
- - Rank 6: 40 pcs.
- - Rank 5: 60 pcs.
- - Rank 4: 80 pcs.
- - Rank 3: 100 pcs.
- - Rank 2: 120 pcs.
- - Rank 1: 150 pcs.
- Top DMG on the Boss:
- - All ranks: 200 pcs.
- Top Party:
- - All ranks: 500 pcs.
- All RBs have additional drop for weapon upgrades, recipes and other items.
- All RBs are strengthened.
- RB Fang - Drops from RB.
- Clan RB status can be checked with Director in Giran. Or with command .rb
- Order Points are awarded for participating in Raid Boss hunts:
- You need to be near the boss and be alive!
- Participation in killing a Raid Boss:
- - Grade 6: 1 pcs.
- - Grade 5: 5 pcs.
- - Grade 4: 10 pcs.
- - Grade 3, 2, 1: 20 pcs.
- Everyone who dealt 1% damage to the Boss:
- - Grade 6: 1 pcs.
- - Grade 5: 10 pcs.
- - Grade 4: 40 pcs.
- - Grade 3, 2, 1: 60 pcs.
- Top DMG to the Boss:
- - All grades: 100 pcs.
- Top Party:
- - All grades: 100 pcs.
- How to rebirth:
- - From level 76
- - Go to Priest in Giran and rebirth.
- - The character becomes level 20 and receives a reward depending on the number of rebirths
- - Learn the necessary additional skills.
- Restrictions:
- - The skill will be available on the class where it was learned.
- - The price changes depending on the level. Rebirth is free only at level 80.
- Rebirth Skill:
- - Maximum 5 levels.
- - Each class has access to certain skills up to a certain level.
- Learning:
- Learning requires SP and/or Skill license or Festival adena.
- - Level 1 10,000,000 SP Available at level 40.
- - Level 2 12,000,000 SP Available at level 61.
- - Level 3 16,000,000 SP Available at level 77.
- - Level 4 32,000,000 SP Available at level 78.
- - Level 5 50,000,000 SP Available at level 79.
| Name | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 | |
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Acumen | Cast Speed+1% | Cast Speed+2% | Cast Speed+3% | Cast Speed+4% | Cast Speed+5% |
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Empower | M.Atk+2% | M.Atk+4% | M.Atk+6% | M.Atk+8% | M.Atk+10% |
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Wild Magic | Mag.Crt+10% | Mag.Crt+20% | Mag.Crt+30% | Mag.Crt+40% | Mag.Crt+50% |
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Focus | СhanceCrit+10 | СhanceCrit+20 | СhanceCrit+30 | СhanceCrit+40 | СhanceCrit+50 |
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Death Whisper | CritDmg+5% | CritDmg+10% | CritDmg+15% | CritDmg+20% | CritDmg+25% |
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Haste | Atk.Speed+1% | Atk.Speed+2% | Atk.Speed+3% | Atk.Speed+4% | Atk.Speed+5% |
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Life | MaxHP+5% | MaxHP+10% | MaxHP+15% | MaxHP+20% | MaxHP+25% |
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Might | P.Atk+2% | P.Atk+4% | P.Atk+6% | P.Atk+8% | P.Atk+10% |
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Magic Barrier | MDef+5% | MDef+10% | MDef+15% | MDef+20% | MDef+25% |
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Shield | PDef+5% | PDef+10% | PDef+15% | PDef+20% | PDef+25% |
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Wind | Speed+1 | Speed+2 | Speed+3 | Speed+4 | Speed+5 |
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STR | STR+1 | STR+2 | STR+3 | STR+4 | STR+5 |
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DEX | DEX+1 | DEX+2 | DEX+3 | DEX+4 | DEX+5 |
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CON | CON+1 | CON+2 | CON+3 | CON+4 | CON+5 |
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INT | INT+1 | INT+2 | INT+3 | INT+4 | INT+5 |
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WIT | WIT+1 | WIT+2 | WIT+3 | WIT+4 | WIT+5 |
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MEN | MEN+1 | MEN+2 | MEN+3 | MEN+4 | MEN+5 |
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Mystery Skill | Big Head |
- What are these places? Who captured them?
- These locations are under the control of monsters from another world - the very parallel dimension that we can observe in the Rift.
- Although the locations themselves have hardly changed, they are now inhabited by Phantoms - creatures capable of influencing our world and making changes to it.
- Due to the power of these monsters, the Order has restricted access to these places.
- Only those who have reached Order grade 5 or higher can access the teleports.
- Teleports are available from Ronona, from gatekeepers in any city and in Alt + B:
| Orc Barack | One window. | One hmid | Max lvl 39 | Max Grade "D" | |
| Cruma Tower | One window. | One hmid | Max lvl 52 | Max Grade "C" | |
| Abandoned Camp | One window. | One hmid | Max lvl 61 | Max Grade "B" | |
| Partisan's Hideaway | One window. | One hmid | Max lvl 61 | Max Grade "B" | |
| Ruins of Agony | One window. | One hmid | Min lvl 61 | Max lvl 76 | Max Grade "A" |
| Ruins of Despair | One window. | One hmid | Min lvl 61 | Max lvl 76 | Max Grade "A" |
| Forgotten Temple | One window. | One hmid | Min lvl 76 | Max Grade "S" | |
| Lizardmen Dwellings | One window. | One hmid | Min lvl 76 | Max Grade "S" |




























































































































































































































